Brahma-XR
01Open-source VR development under GSoC '25.
An open-source XR project under the UC Open Source Program Office, where immersive experiences are built with web technologies.
LINER NOTES — WHAT I DID
Built and refined VR scenes with Three.js and WebXR; created and optimized 3D assets in Blender; wrote custom shaders for visual effects; collaborated through the full open-source workflow — issues, reviews, iterations — as a Google Summer of Code 2025 contributor.
